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Deva Blackfire
D00M. Triumvirate.
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Posted - 2009.08.20 01:49:00 -
[1]
Originally by: Cyprus Black Of all things to complain about, you've picked quite possibly the least important thing. Seriously, nobody gives a crap about jump freighters jumping through high/low/null sec space.
The ships are expensive as hell and are necessary to keep alliance resupplied. Ever try to go through 0.0 in a standard freighter? Yeah, epic lulz and fail.
Hi newbie. Yes i did use freighter to haul pos stuff. Everyone did. It was called "convoy". When was the last time you used *gasp* ESCORT for a freighter? Thats the point. Whole risk part of 0.0 was removed. So pretty much the only person who failed here is you.
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Deva Blackfire
D00M. Triumvirate.
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Posted - 2009.08.20 16:22:00 -
[2]
Edited by: Deva Blackfire on 20/08/2009 16:23:29
Originally by: Professor Dumbledore Jump freighters are designed for high sec -> 0.0 transporting they work fine and are plenty vulnerable. We kill them on jump beacons with dreads all the time.
From your KB: Jump Freighter1315
I guess "all the time" = 2 per month? Or less (cant remember when they were introduced). Thats not nearly enough.
EDIT: also the JFs that die are not mostly on bridges or jump in. The ones that die are usually clueless/idiot pilots who would have even died having dread in hisec. How about jumping in Rhea into 120 man hostile gang? Been there, killed it...
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Deva Blackfire
D00M. Triumvirate.
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Posted - 2009.08.20 20:12:00 -
[3]
Originally by: Jessie Jacobs OP fails.
Cry Havoc Killboard ---> Stats ---> Jump Freighters
Duh you have 14 JF killed, we have 16... and i still say that they are too hard to catch. Most of kills (at leats ones i checked) was gank at POS with mothership. Its exactly same here - most of our kills were at POS using mothership. Still IMO JF is the least of an issue. They cost shedloats, are quite expensive so w/ever. IMO JBridges are more annoying/stupid idea making everything WAY too easy (like posted before - way easier than in empire). Risk vs reward? Sure. People whine that 0.0 gives "not enough reward" but read up last devblog and you can see that 0.0 pilots are on average richer than lowsec/hisec. Risk factor? Totally screwed up - 0.0 is safer than empire...
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Deva Blackfire
D00M. Triumvirate.
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Posted - 2009.08.20 20:52:00 -
[4]
Edited by: Deva Blackfire on 20/08/2009 20:54:05
Originally by: Terranid Meester
Originally by: Deva Blackfire From your KB: Jump Freighter1315
I guess "all the time" = 2 per month? Or less (cant remember when they were introduced). Thats not nearly enough.
Strategic Cruisers are also unbalanced as the Goons havn't killed 20 of them yet.
Except for: strat cruisers are in game for around 4 months now (including production warmup time which took around 1-2 months). JFs are for over a year.
Quote: One of the reasons that new/small alliances have trouble getting started in 0.0 is precisely because logistics is very risky such that without heavy back-up and a see of friends/blues your small alliance just won't be able to run logistics to support your infrastructure.
You sure? And not because as soon as you show up you get removed by larger alliance? Try planting 1 tower in the north (doesnt matter which region) and tell me how long will it last. Even with current "easy" logistics.
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